Week Three - Smartwatch UI Critique
After my critique I was able to implement the feedback and tweak my designs a bit. I ended up getting rid of the speech bubbles and positioning the text below the character. I also changed the advice page slightly too to use the space better.
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<aside> 💭 Reflection
I overall really enjoyed this project despite the few challenges I faced. I am really proud that I was able to push myself to create illustrations for this UI which I was happy to use and implement into my final app design and really added to the fun, playful feel of the user interface. Also despite not being very happy with the outcome of my app when I was presenting it at the critique due to it looking quite cramped, the language choice not being quite right and not how I wanted it to look, I’m happy that I was able to get the relevant feedback that helped me further refine it and the final product is a simplistic but fun and effective UI which I really like.
If I was to create this again, I would definitely look at expanding it out to there being a parents smartwatch UI too so parents could monitor their children’s blood sugar levels or even an adult version of HYPO which uses more adult language and looks at helping diabetes and obesity through high sugar levels in adults.
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